AI Insights · Timothy · April 2022
Top 5 Hypercasual Games on iOS in Uruguay - Q1 2022
Explore the performance of the top 5 hypercasual games on iOS in Uruguay during Q1 2022, including trends in downloads, revenue, and active users.
In Q1 2022, the top 5 hypercasual games on iOS in Uruguay showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game, based on data from Sensor Tower.
Count Masters: Crowd Runner 3D from Freeplay LLC saw a diverse trend in its metrics. Weekly revenue fluctuated, peaking at $22 in mid-January and again reaching $20 in the last week of March. Downloads started strong at around 1.2K in early January, gradually decreasing to about 661 by the end of March. Active users displayed a consistent decline from approximately 3.2K at the beginning of the quarter to 2.4K towards the end.
Sort Water Color Puzzle by Sonat Joint Stock Company experienced a steady but declining trend in downloads. Starting at 823 downloads at the beginning of January, the game saw a decrease to around 479 by the end of March. Active users showed a similar pattern, beginning at around 3.1K and ending the quarter at 2.8K.
Going Balls from SUPERSONIC STUDIOS LTD had a notable increase in weekly revenue, with a peak of $21 in the second week of January and another spike to $17 in the last week of March. Downloads showed a gradual increase towards the end of the quarter, rising from about 263 in early February to 494 by the last week of March. Active users also saw a rise from approximately 1.3K in early March to 1.8K by the end of the month.
Bridge Race, another game from SUPERSONIC STUDIOS LTD, had a minimal revenue stream with a brief peak at $31 in the first week of January. Downloads showed some fluctuations, starting at 647 in late December and reaching 327 by the end of March. Active users declined from around 1.4K at the beginning of the quarter to 838 by the end.
Helix Jump from Voodoo had a consistent performance in terms of active users, starting at approximately 5.9K and ending the quarter at 5.2K. Downloads remained relatively stable, with minor fluctuations, peaking at 478 in early January and stabilizing around 252 by the end of March.
For more detailed insights into these trends, visit Sensor Tower.